Thursday, November 12, 2009

GAME plan

The GAME plan is to set goals, take action, monitor, and evaluate and extend (Cennamo, Ross, Ertmer, 2009).  This will help me to set two goals for me this year.  I have chosen NETS-T 1 and 2.  They are the following "Facilitate and Inspire student learning and creativity" and "Design and Develop Digital-Age Learning Experiences and Assessments" (Cennamo, Ross, Ertmer, 2009).  I have a GAME plan to help me do better on both of these areas.  

Setting goals are vitally important.  Without goals there is no way to measure success or have anything to strive for.  I need to have something I can look and push me to go further.  I will make a short term, mid term, and long term goals.  Next thing I have to do is to take action.

I will take action by trying and learn by doing.  I will make some mistakes or things will not go as well as they should.  This cannot deter me though.  If I live in fear of mistakes, I will not grow and my teaching will not improve.  I need to take chances and improve on what works and discard that which does not.  

My goals will allow me to Monitor my progress.  By making short term, mid term, and long terms goals I will be able to see progress I am making.  This will all help me make better choices.

I will lastly need to evaluate all the process.  Were my goals accurate?  Did I set hard enough goals?  I will then take the next step to extend the process over and over again.  

I will try new things like blogs, wikis, and podcasts and see how they work.  I will plug them into my GAME plan and hopefully they will help me achieve better learning.  What do you all think?

Craig

1 comment:

  1. Hi Craig,

    Your GAME plans sounds solid. You mention that you will trying "new things like blogs, wikis, and podcasts" in your classes. I am curious about what lesson or lessons you will be using when you "inject" these new technologies into your teaching. They are all excellent technologies to use. I enjoy using them with my classes.

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